The skeleton of mobile apps

This is going to be a short post, just to share something I learned while researching on all mobile platforms. The ones that matter are obviously Apple, Google and Microsoft.

Apple

Apple is using Xcode, and they have the best tools and the best devices out there. The programming language is Objective C. There are some alternative tools out there, such as Titanium, but I wouldn’t spend time into looking more in depth, as Apple can always exclude these guys, as they did with Flash.

You can only use a MAC for developing for the iPhone and the iPad.

Microsoft

They use .Net and Silverlight. You can write the code in C#. You can only use a PC.

Google

For Android, Google is using Eclipse and a plugin. The language is Java. They are the most open, if I may say so. The development can be done on both platforms – MAC and PC.

All the platforms have an SDK which you need to download. It’s free. In order to publish the apps you’ll need to join a Developer Program (not free). If you do some research, you will get plenty of information on each platform, so I’ll leave it here.


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iOS and Android

It’s a good time to be a developer (again). The last years are clearly showing that a new revolution is coming, and that is the mobile revolution. And when I say mobile, I’m referring to the internet connected devices, that are not plugged. So it’s not only phones, but also tablets, kiosk devices, and so forth.

We’re slowly planning on getting into this wagon here at Vuzum, but out of the many OSes, we’ll only focus on the top two (based on this poll, and instinct). It’s something I personally been interested in since the iPhone’s SDK was announced, and hopefully I’ll have enough time (at night) to learn.

I’ll keep you posted as time goes by. I’m happy enough I waited though, as there’s so much resources on the web today, compared to only a year ago!


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Flash and multitouch

There is a war coming, and the parts are Apple and Adobe.

I’m somewhat in the middle of all this, because I use and love Apple’s products, but at the same time Flash has been the software who helped me purchase these devices. I can’t take any sides, because I really love both companies. But I kind of understand Apple’s move, and it’s logical for them to proceed this way, as it is for Adobe to protect their software’s future. (more…)


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Zum. The app.

I’ve been thinking about this app for a while, and yesterday I decided to name it Zum (Vuzum, but also Sum).

It’s going to help people do one thing: a sum. (more…)


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What were my expectations from Apple’s iPad?

I guess you already know that Apple finally launched the much anticipated tablet. We all received it with a bit of salt. I won’t go over the same problems everyone writes about, instead I decided to write about what I was hoping Apple would release.

Before you get started, let me tell you that I still love this amazing company, from the bottom of my pockets and heart. :-) (more…)


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